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題 名 | 設計及製作一款與自然界互動為主題之電腦遊戲「Flower Story」=Design and Production of a PC Games "Flower Story" Focus on the Interaction with the Nature World |
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作 者 | 陳彥均; 王光昇; 李弘郁; 曹書豪; 楊程勛; 鍾建立; 吳明修; | 書刊名 | 龍華科技大學學報 |
卷 期 | 22 2007.03[民96.03] |
頁 次 | 頁71-84 |
分類號 | 312.49 |
關鍵詞 | 電腦遊戲; 自然界; 卡通著色法; PC game; Nature world; Cartoon rendering; |
語 文 | 中文(Chinese) |
中文摘要 | 本文以個人電腦為平臺,開發出一款有別於現今市場主流電玩遊戲的作品,在這款遊戲之中,並不以戰鬥與升級做為遊戲的重心,而是改以蒐集做為主軸。玩家透過完成許多小關卡的考驗,蒐集重建花園所需要的各種種子,藉此重現花園的美麗風貌。在獲得各種種子的過程中,玩家必須在遊戲場景中,和自然界進行各種互動,同時,遊戲場景也會呈現出更種真實的反應。考量到整體的視覺效果,本遊戲並沒有採用常用的3D電腦繪圖方法,而是採用卡通着色法,呈現出卡通風格的畫面。 |
英文摘要 | In this paper, a PC game, different from the ones in the mainstream market, is created. This game doesn't focus on the fighting and the leveling, but the collecting. The player must pass the tests in this game and obtain the seeds required to rebuild the garden. After all seeds are collected, the beautiful scenes of the garden will be revealed. During the tests, the player must interact with the nature in the scene and realistic response will be fed back. In order to present cartoon-type frames in this game, cartoon rendering methods is employed instead of the common rendering methods. |
本系統中英文摘要資訊取自各篇刊載內容。