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| 題 名 | 應用擴增實境數位教材輔助音樂節奏學習之探究=Investigating the Learning Effects of Using AR-based Learning Materials to Support Rhythm Learning |
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| 作 者 | 王怡萱; 徐唯芝; | 書刊名 | 教育學報 |
| 卷 期 | 52:2 2024.12[民113.12] |
| 頁 次 | 頁123-143 |
| 分類號 | 521.53 |
| 關鍵詞 | 音樂學習; 擴增實境; 數位教材設計; 教育科技應用; Music learning; Augmented reality; AR; Digital teaching materials design; Applications of educational technology; |
| 語 文 | 中文(Chinese) |
| 中文摘要 | 本研究探討於音樂課程中應用擴增實境教材輔助節奏學習的效果,研究參與者為 國小五年級學生,採準實驗研究設計,實驗組以擴增實境互動教材進行教學,對照組 則以跨平台網頁教材進行教學。本研究透過音樂節奏前、後測驗和課後問卷等量與質 兼具的資料進行分析。研究發現,應用擴增實境互動教材於音樂節奏課程能提升學習 成效,特別對高成就和低成就組均有顯著影響,而使用網頁式教材僅對低學習成就者 有影響。此外,應用數位教材進行音樂節奏教學時應考量學習者的科技先備能力和 教材互動機制的設計。本研究根據研究結果和教材研發經驗,分別針對設計數位教材 於音樂節奏課程的設計及應用提出未來研究建議,以作後續相關研究或教師教學的 實務參考。 |
| 英文摘要 | This study investigated the effectiveness of using augmented reality (AR) teaching materials to assist rhythm learning in music classes. The participants were fifth-grade elementary school students, and a quasi-experimental research design was adopted. The experimental group received instruction through AR materials, while the control group used Web-based materials. The study collected both quantitative and qualitative data, including pre-test and post-test on musical rhythm and post-class questionnaires. The study found that the use of AR materials in rhythm lessons enhanced learning outcomes, significantly benefiting both high- and low-achievement groups, whereas Web-based teaching materials only impacted low-achievement learners. Additionally, when applying digital teaching materials to rhythm instruction, consideration should be given to learners’ prior technological skills and the design of the interactive mechanisms of the materials. Based on the findings and experiences from developing the teaching materials, this study provided future research recommendations for the design and application of digital teaching materials in music rhythm courses, serving as a practical reference for further research or for teachers’ instructional practices. |
本系統中英文摘要資訊取自各篇刊載內容。