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題 名 | 創造思考融入遊戲創作教學方案對國小資優生創造力之研究=Creative Thinking Skills Integrated into Game Design Program on Creativity for the Elementary Gifted Students |
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作 者 | 王姿琴; 張世彗; | 書刊名 | 特教論壇 |
卷 期 | 16 2014.06[民103.06] |
頁 次 | 頁62-78 |
分類號 | 529.61 |
關鍵詞 | 創造思考融入遊戲創作教學方案; 國小資優生; 創造力; Creative thinking skills integrated into game design program; Elementary school for gifted students; Creativity; |
語 文 | 中文(Chinese) |
中文摘要 | 本研究旨在探討「創造思考融入遊戲創作教學方案」對國小資優生創造力的影響。本研究採取準實驗設計,實驗組為臺北市幸福國小中年級資優班學生14人,對照組為同市美滿國小資優班學生21人。以陶倫斯創造思考測驗圓形版、威廉斯創造性傾向量表及創造力作品評量單為工具。所得資料以獨立樣本單因子共變數、百分率及肯德爾和諧係數作處理,獲得下列發現:(1)創造思考融入遊戲創作教學方案能顯著提升國小資優生的創造力之流暢性、獨創性及精密性;(2)創造思考融入遊戲創作教學方案能顯著提高國小資優生多種創造性傾向,包括冒險性、好奇性及想像性;(3)實驗組學生的創造力能在學生的遊戲創作成品中展現。 |
英文摘要 | The purposes of this study were to investigate The Creative Thinking Skills Integrated into Game Design Program on creativity for the elementary gifted students. The quasi-experiment design was applied to the study. The experimental group was 14 students in an elementary school in Taipei City. The control group was 21 students in another elementary school in Taipei City. The instruments were "Torrance Tests of Creative Thinking (Figure)", "Creativity Assessment Packet" and product assessment. The data were analyzed by one-way ANCOVA, percent and Kendall's coefficient of concordance. The main findings were as followed:1. The Creative Thinking Skills Integrated into Game Design Program could upgrade creative tendency on fluency, originality and elaboration for the elementary gifted students.2. The Creative Thinking Skills Integrated into Game Design Program could improve creative tendency on adventure, curiosity and imagination for the elementary gifted students, but couldn't raise creative tendency on challenge.3. Experimental group presented creativity on their works. |
本系統中英文摘要資訊取自各篇刊載內容。