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題 名 | 從詮釋現象學觀點探討國小電腦課「人機互動」現象=From the Perspective of Hermeneutic Phenomenology to Explore the Pupil-computer Interaction Phenomenon in Elementary Computer Teaching Classes |
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作 者 | 王瑞壎; | 書刊名 | 科學教育研究與發展季刊 |
卷 期 | 29 2002.12[民91.12] |
頁 次 | 頁75-102 |
分類號 | 521.53 |
關鍵詞 | 現象學; 詮釋學; 詮釋現象學; 人機互動; 電腦教學; Phenomenology; Hermeneutics; Hermeneutic phenomenology; Pupil-computer interaction; Teaching computer class; |
語 文 | 中文(Chinese) |
中文摘要 | 本文從「詮釋現象學觀點」,探究國民小學電腦課「人機互動」的現象。所謂「人機互動」,乃意指學生使用電腦相關資源的情形。在個人與班級初步的訪談、觀中發現,多的學生都有相同點--「熱愛電腦課」。本研究進一步以開放性架構蒐集資料(現象之呈現),發現「生生」和「電腦」間,有徵妙的互動關係。從國小電腦課「人機互動」的研究設計與流程以探究「人機互動」之現象,本研究發現,從詮釋現象學看學生在電腦課「自行操作」的現象,以「遊戲」的成分居多。當學生學習新的事物時,則會專注於新學習的事物,若由此獲得成就感或感到有趣則會繼續練習。最後,本文提出「學生」與「電腦」間「人機互動」之結論與建議,以提供此一領域教學之參考。 |
英文摘要 | Using the perspective of hermeneutic phenomenon, the author addresses the phenomenon of pupil-computer interactions in the class of computer teaching in the elementary school. In the pilot stage of this study, it was found that most of students like the class of computer teaching by the way of interview and observation. In the investigative period, tacit interactions between the students and computer were found under the open structure of data collection that was designed to reflect the pupil-computer interaction process and its phenomenon. The research was designed to reflect the pupil-computer interaction process and its phenomenon. Form the viewpoint of hermeneutic phenomenon, it was found that most of the students play games when they are left to self-practice with computers. When students learn new programs or skills, they concentrate on the new learning stuff. This phenomenon of continuous practicing is determined by the students who perceive themselves having a kind of achievement and interesting. In the final, the paper makes some suggestions for teachers in their computer-teaching related classes regarding of the pupil-computer interactions. |
本系統中英文摘要資訊取自各篇刊載內容。