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題名 | 基礎設計教育研究﹣﹣迷宮概念與迷宮造形之探討 |
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作者姓名(中文) | 林品章; | 書刊名 | 中原學報 |
卷期 | 17 1988.12[民77.12] |
頁次 | 頁161-188 |
分類號 | 962 |
關鍵詞 | 迷宮; 設計教育; 造形; 概念; |
語文 | 中文(Chinese) |
中文摘要 | 迷宮在我們日常生活中,是一件非常平凡又熟悉的事物。本研究的目的,便是希望藉著這些平凡熟悉的事物,企圖整理出一些有系統的造形方法,並使其導入設計之基礎教育。 本研究除了整理一些與迷宮相關之人類的活動以及藝術創作之外,並把迷宮當作課題,在本人擔任的基礎設計課程中實施,期望在新造形的開發及探討上,能夠體會出一些原理,有助於爾後設計活動的創新。 |
英文摘要 | Labyrinth is a common game in our life. Most people like and know how to play it. If this very popular and well known game can be reorganized by modern design method, it may become a useful course in basic design field. The purpose of this paper is to find this method to teach student in school. In the first step, the informations of labyrinth which related to the human action and works will be collected. Those informations not only include the works having been done but creat from the student in the designing class.Basic on these information, some concept may be understood and discussed in order to develop mature idea. Next step is to summarize these ideas such that some principles and methods can be applied on the study. Final1y, by using these methods, new works on the practice of commercial design can be generated and may induce a new era in the designing field. |
本系統之摘要資訊系依該期刊論文摘要之資訊為主。