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題名 | 應用灰色理論方法於電競滑鼠之設計研究調查=Application of Grey Theory Method in Design Research and Investigation of Gaming Mouse |
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作者 | 梁榮進; 陳俊興; Liang, Jung-chin; Chen, Jyun-sing; |
期刊 | 嶺東通識教育研究學刊 |
出版日期 | 20230800 |
卷期 | 10:2 2023.08[民112.08] |
頁次 | 頁17-48 |
分類號 | 964 |
語文 | chi |
關鍵詞 | 使用者經驗; 電競滑鼠; 設計要素; 灰關聯分析方法; 共識性原則; User experience; Gaming mouse; Design elements; Grey relational analysis method; Consensus principle; |
中文摘要 | 本研究以使用者經驗的調查方法,針對電競滑鼠的設計觀點進行研究調查。分別蒐集不同類型的樣本,將電競滑鼠分類為「陽剛型」與「戰鬥型」,透過使用者的認知,進行設計共識調查,研究結果可以提供新產品設計的參考價值。本研究以感性工學(Kansei engineering)為基礎,應用5W1H分析方法,進行產品設計要素的擬定,同時提出形態風格、色彩美感、人因介面、產品結構、操控性和其它六個設計準則,進行設計準則和設計要素的重要性調查,與產品的喜愛認定調查。研究調查的第一階段,採用評量調查方法收集受測者的資料,第二階段,應用灰關聯分析方法(Grey Relational Analysis, GRA)進行評量資料的計算和分析,鑑別出調查結果,得到了使用者對於產品設計的共識意見,不僅提供了新設計發展指標,也解決了很難認定的問題。 |
英文摘要 | This study uses the survey method of user experience to investigate the design point of view of gaming mouse. Collect different types of samples, classify gaming mice into "masculine type" and "combat type", and conduct a design consensus survey through users' cognition. The research results can provide reference value for new product design. This research is based on Kansei engineering and applies the 5W1H analysis method to formulate product design elements. A survey of the importance of design criteria and design elements, and a survey of product favorites. In the first stage of the research and investigation, the evaluation survey method was used to collect the data of the subjects. In the second stage, the Grey Relational Analysis (GRA) method was used to calculate and analyze the evaluation data, and the survey results were identified and obtained. It not only provides new design development indicators, but also solves problems that are difficult to identify. |
本系統之摘要資訊系依該期刊論文摘要之資訊為主。