頁籤選單縮合
題名 | 《玩弄,李白》--中文裝置遊戲之創作與應用=Play with Li Bai: The Creation Equipment and Application of Chinese Poetry Game |
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作者姓名(中文) | 徐成坤; 陳昱宏; 段毓麟; |
作者姓名(外文) | Hsu, Cheng-kun; Chen, Yu-horng; Tuan, Yu-lin; |
書刊名 | 實踐設計學報 |
卷期 | 10 2016.11[民105.11] |
頁次 | 頁104-124 |
分類號 | 802.033 |
語文 | chi |
關鍵詞 | 紙箱; 海報; 字體; 空間智慧; 遊戲學習; Carton; Poster; Font; Spatial intelligence; Learning games; |
中文摘要 | 本次創作的作品「紙箱」與「海報」,具有「立體」和「平面」的依附關係。近五百個紙箱運用標楷、仿宋、黑體、娃娃與顏真卿等五種字體,並保留一空白面,採「無用之用為大用」的概念,期望刺激參與者有更大的想像空間。作品將「文字造形」與「空間智慧」統整,利用書法的九宮格概念,經過「創、遊、美、人」的形式發想與實踐。期望從展演中增加創作者、作品與觀賞者的關係。期望在遊戲學習互動中,重溫過往的詩詞學習經驗,讓中文美學得以傳承。 |
英文摘要 | This creation involves posters and cartons in the design expressing the transformations and connections between two-dimensional and three-dimensional forms. There are five fonts - Standard Kai ti Font, Fangsongti Font, Heiti Font, Baby Font and Yan Zhenqing Calligraphy Font - which are used to produce five hundred cartons. In addition, one of the faces of individual carton is left blank with the intention of fulfilling the idea of "The Important Uses of What Seems Useless". Calligraphy and 3-by-3 grid are integrated with the concept of "Creativity, Gaming, Beauty, and Humanity" for inspiring more thinking along the combinations of words, characters, shapes and space. It is expected that the participants could experience of the interactive gaming, the way of learning Chinese poem and the aesthetic of Chinese Characters. |
本系統之摘要資訊系依該期刊論文摘要之資訊為主。