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題 名 | Digital Manual Script of Kong-Fu--Take the Tai Chi Chuan as an Example |
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作 者 | Wang, Nien-tsan ,; Liao, Chung-cheng; Chen, Gwo-dong; | 書刊名 | International Journal of Digital Media Design |
卷 期 | 2:1 2010.10[民99.10] |
頁 次 | 頁22-28 |
分類號 | 312.13 |
關鍵詞 | Motion capturing techniques; Virtual reality; Tai-Chi; |
語 文 | 英文(English) |
英文摘要 | The traditional pedagogy of Chinese martial arts is taught mostly through verbal instructions rather than visual aids. Therefore, it was necessary for beginners to start their lessons with professional instructors. Even the successors try to compile the knowledge or move they learned and translate it into drawing, it is hard to understand. The old school videos still create confusions in moves or positions. Countless people have given up on it not even halfway through their lessons due to various reasons as tricky mnemonics, wrong succession of moves, lack of practice, and lack of persistence etc. This study has examined Tai-Chi through "Virtual Reality", "subjective shot switching (to other angles)", "motion capturing techniques" with the intention of developing a set of digital martial arts lessons in order to create greater niche in general health. With the aid of VR/LCD goggles (or EyeTrek© by Olympus), users may switch between first person and third person angles to explore firsthand what it feels like to be in a real martial arts lesson or even better! This virtual reality experience is interactive and fun compared to the old, dull, fixed-angled videos on your TV shelves. This Tai-Chi digital lesson combines technology, art, and culture elements to improve shortcomings of traditional pedagogy of martial arts. |
本系統中英文摘要資訊取自各篇刊載內容。