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題 名 | 國小二年級學童在現代及傳統遊戲場的遊戲器具選擇及遊戲行為之比較分析 |
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作 者 | 楊淑朱; 林聖曦; | 書刊名 | 國民教育研究學報 |
卷 期 | 1 1995.06[民84.06] |
頁 次 | 頁1-22 |
分類號 | 521.1 |
關鍵詞 | 國小學童; 遊戲場; 遊戲器具; 遊戲行為; |
語 文 | 中文(Chinese) |
中文摘要 | 本研究旨在探究:(1)比較傳統和現代遊戲場中,國小二年級學童在認知性遊戲和社會性遊戲行為有何差異?(2)學童在二種不同類型的遊戲場中,如何選擇遊戲器具?遊戲器具選擇有何不同?研究目標為國小二年級學童,A場地30位,B場地40位。資料收集採行為觀察記錄表,時間取樣,及軼事記錄;資料分析則採量化與質的描述並重。研究結果顯示,在認知性遊戲方面,B場地出現較多的規則遊戲,而A場地則出現較多的功能性遊戲;在社會性遊戲方面,A場地出現較多的聯合遊戲,B場地則出現較多的合作遊戲。 A場地的學童在遊戲器具選擇上偏好拉環滑行,而B場地的學童則偏好在開放區玩球類活動。質的分析更進一步地發現,A場地的多樣化遊戲器具,能提昇較高的遊戲品質,也有助於學童的體能、社會、情緒、語言、及認知的均衡發展。總之,社會性及認知性的遊戲行為受遊戲器具種類、樣式、及其功能影響巨大。 |
英文摘要 | The purpose of this study was to investigate: (1) How do social play behavior and cognitive play behaviors of second- grade children differ between traditional and contemporary playgrounds? (2) What play equipment do second-grade children choose and how do these choices differ between traditional and contemparary playgrounds? Two second- grade groups which included 30 children at Site A and 40 children at Site B were observed. Data were collected by observational ratings, time sampling, and anecodotal records. Data analysis was through quantitative and qualitative methods. The findings indicated that the prevalent cognitive play behavior was functional at Site A and at Site B was games with rules. At Site A, children spent most of their social play in associative play and at Site B in cooperative play. The children at Site A were found to choose the Trek Ride in play most. Children at Site B choose the open area for ball-game activities. Qualitative data revealed that much greater variety of play equipment enhances higher quality of play at Site A, also benefits to children's physical, social, emotional, language, and cognitive development. Therefore, social and cognitive play behaviors are heavily influenced by the type, variety, and function of equipment and material on playgrounds. |
本系統中英文摘要資訊取自各篇刊載內容。