查詢結果分析
相關文獻
- 角色扮演遊戲融入5E學習環對國中化學式相關概念學習之影響
- 虛擬互動空間設計中的權力及控制:一個MUD社會創設的經驗
- 個人化服務應用於大型多人線上角色扮演遊戲之研究
- Does Avatar Behavior in Massively Multiplayer Online Role-playing Game Reflect Ideal Self or Actual Self?
- The Factors Affecting Perceived Playability of Hardcore and Casual Players in Online Role-Playing Games
- 虛與實性別化身研究:以魔獸世界探討為基礎
- 線上遊戲外掛程式公平性對玩家持續意圖的影響
- 5E學習環融入數學探究教學對國中生學習動機之影響
- 以5E學習環教學模式為基礎探討高職進修學校物理教學策略之行動研究--以摩擦力單元為例
- 結合合作學習與5E學習環的生物教學
頁籤選單縮合
題 名 | 角色扮演遊戲融入5E學習環對國中化學式相關概念學習之影響=The Effects of RPG Jointed 5E Learning Cycle on Junior High School Students' Chemical Formula Learning |
---|---|
作 者 | 翁韻婷; 陳明溥; 羅怡帆; | 書刊名 | 數位學習科技期刊 |
卷 期 | 4:2 2012.04[民101.04] |
頁 次 | 頁23-37 |
分類號 | 523.5334 |
關鍵詞 | 5E學習環; 化學式相關概念; 自然先備知識; 角色扮演遊戲; 5E learning cycle; Chemical formula; Prior knowledge; Role-playing game; |
語 文 | 中文(Chinese) |
中文摘要 | 本研究旨在驗證沉浸式角色扮演遊戲融入5E學習環實施於化學式相關概念教學的可行性,探討不同5E學習環教學模式對不同先備知識程度的八年級學習者,在化學式相關概念的學習成效與理化學習動機之影響。研究樣本為新北市八年級學習者105人。研究結果發現:一、5E學習環之演練範例式教學策略有助於學習者在化學式相關概念學習成效表現;二、高先備知識學習者有較佳的化學式相關概念學習表現;三、不同先備知識程度的學習者對於本遊戲式學習活動皆持正向的動機表現。 |
英文摘要 | The purpose of this study was to examine the effects of instructional approach and prior knowledge on eighth-graders' performance and motivation towards science by implementing 5E learning cycle and 3D immersive RPG. Types of instructional approaches, demonstration and non-demonstration, and prior knowledge were employed in this study. There were 105 eighth-graders participated in this study. The results revealed that: 1. 5E learning cycle with demonstration was helpful to eighth-graders in promoting science learning achievement; 2. students with high prior knowledge achieved better learning performance; and 3. all participants held positive motivation towards using this game-based learning activity for learning science. |
本系統中英文摘要資訊取自各篇刊載內容。