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題名 | 基因演算法在遊戲應用上之效能探究--以遊戲玩家和遊戲設計師 為例=Effectiveness of Genetic Algorithms Apply in Games--Examples of Game Players and Game Designers |
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作者 | 李昆翰; 黃耀田; 謝盛文; Li, Kun-han; Huang, Yao-tyan; Hsieh, Sheng-wen; |
期刊 | 遠東學報 |
出版日期 | 20080600 |
卷期 | 25:2 2008.06[民97.06] |
頁次 | 頁279-288 |
分類號 | 312.49 |
語文 | chi |
關鍵詞 | 基因演算法; 遊戲設計; 效能分析; Genetic algorithm; Game design; Performance analysis; |
中文摘要 | 近幾年遊戲產業隨著政府的推動支持,所創造的產值逐年攀升。可惜的是普遍遊戲公司認為只要遊戲畫面絢麗,就可以吸引遊戲玩家遊玩。目前國內不論業界或學術界對於遊戲人工智慧的研究相當的缺乏,因此本研究旨在探究基因演算法應用在遊戲上的效能,並彙整近五年來國內的相關研究論文且透過深入訪談的方法,以瞭解遊戲基因演算法對於遊戲玩家的感受,另外,也針對過去有相關經驗的遊戲設計師進行訪談分享並提出建議,以提供未來業界進一步的參考。 |
英文摘要 | With the government impetus and support on the game industry,the profit has been being on the increase recently. However, it is a pity that most game companies think that a game can attract players’attentionas long as it matches brilliant interface. At present, either the local business or the local academia has not done sufficient researches on game AI. Therefore, the purpose of this paper is to probe into the efficiency of Genetic Algorithm applied to games, to compile the relevant dissertations in nearly five years, and to carry on in-depth interviews in an attempt to comprehend how Game Genetic Algorithm affects the players' feelings. In addition, the paper is also intended to interview the game designers with relative experience, coming up with suggestions as the future orientation of the local business in this industry. |
本系統之摘要資訊系依該期刊論文摘要之資訊為主。